79 Ar Vr jobs in Indonesia
Senior Experience Designer - VR/AR
Posted 5 days ago
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Lead VR/AR Content Developer
Posted 7 days ago
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Lead VR/AR Content Developer
Posted 8 days ago
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Key Responsibilities:
- Lead the design, development, and implementation of high-quality VR/AR content and applications.
- Oversee the entire development lifecycle, from concept and prototyping to final deployment and iteration.
- Manage and mentor a team of VR/AR developers, providing technical guidance and fostering a collaborative environment.
- Collaborate with cross-functional teams, including designers, artists, and project managers, to bring immersive experiences to life.
- Architect robust and scalable VR/AR solutions, ensuring optimal performance and user experience.
- Develop and implement efficient coding practices and workflows for VR/AR development.
- Stay at the forefront of VR/AR technology, exploring new tools, platforms, and techniques.
- Conduct code reviews, provide constructive feedback, and ensure code quality.
- Troubleshoot and resolve complex technical challenges related to VR/AR development.
- Contribute to the strategic direction of the VR/AR development roadmap.
- Manage project timelines, deliverables, and resource allocation for VR/AR projects.
- Present technical solutions and project progress to stakeholders.
- Ensure compatibility across various VR/AR hardware and software platforms.
- Bachelor's or Master's degree in Computer Science, Software Engineering, or a related field.
- Minimum of 6 years of experience in software development, with a significant focus on VR/AR development.
- Proven experience leading development teams and managing complex projects.
- Expertise in Unity or Unreal Engine, with a deep understanding of C# or C++.
- Strong knowledge of 3D graphics, spatial computing, and VR/AR design principles.
- Experience with VR/AR hardware (e.g., Oculus Rift/Quest, HTC Vive, HoloLens) and SDKs.
- Proficiency in performance optimization for real-time rendering and immersive applications.
- Excellent problem-solving, debugging, and analytical skills.
- Strong leadership, communication, and interpersonal abilities.
- Ability to work independently and effectively manage tasks in a remote setting.
- Experience with version control systems (e.g., Git).
- A portfolio showcasing impressive VR/AR projects is required.
- Must have a reliable internet connection and a suitable remote workspace.
Lead VR/AR Content Creator
Posted 8 days ago
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Senior VR/AR Content Developer
Posted 8 days ago
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Responsibilities:
- Lead the design and development of immersive VR/AR experiences, from initial concept to final deployment.
- Develop interactive elements, game mechanics, and user interfaces within VR/AR environments using Unity or Unreal Engine.
- Create and optimize 3D assets, animations, and visual effects for virtual and augmented reality platforms.
- Collaborate closely with cross-functional teams, including designers, artists, and project managers, in a remote setting.
- Implement performance optimization techniques to ensure smooth and engaging VR/AR experiences across target hardware.
- Conduct user testing and iterate on designs based on feedback to enhance usability and immersion.
- Research and integrate emerging VR/AR technologies and methodologies.
- Write clean, efficient, and maintainable code in C# (Unity) or C++ (Unreal Engine).
- Contribute to the technical vision and roadmap for our client's VR/AR initiatives.
- Bachelor's degree in Computer Science, Digital Media, or a related field, or equivalent professional experience.
- 5+ years of professional experience in VR/AR development.
- Proven expertise with Unity or Unreal Engine, including advanced scripting and C# or C++ programming.
- Strong understanding of 3D graphics, rendering pipelines, and optimization techniques for real-time applications.
- Experience with cross-platform VR/AR development (e.g., Oculus, Vive, mobile AR).
- A strong portfolio demonstrating successful VR/AR projects is essential.
- Excellent problem-solving skills and the ability to work independently in a remote environment.
- Effective communication and collaboration skills.
- Experience with shader development and VFX creation is a plus.
- Knowledge of motion tracking and haptic feedback integration.
Senior VR/AR Experience Designer
Posted 8 days ago
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Key Responsibilities:
- Conceptualize, design, and prototype immersive VR and AR experiences.
- Define user interaction models, navigation systems, and spatial interfaces for immersive environments.
- Develop narrative structures and storytelling elements for VR/AR content.
- Ensure a high level of user immersion, presence, and engagement.
- Collaborate closely with 3D artists, developers, and sound designers throughout the production process.
- Conduct user research and usability testing to gather feedback and iterate on designs.
- Create wireframes, storyboards, and interactive prototypes for VR/AR applications.
- Stay abreast of the latest trends, technologies, and best practices in VR/AR development and design.
- Champion user-centered design principles for immersive experiences.
- Translate complex technical concepts into intuitive and accessible user interactions.
- Contribute to the overall creative direction and vision of VR/AR projects.
- Document design specifications and guidelines for the development team.
- Bachelor's or Master's degree in Interaction Design, Game Design, HCI, Digital Media, or a related field.
- Minimum of 5 years of experience in UX/UI design, with at least 3 years specifically focused on VR/AR or other immersive interactive experiences.
- Strong portfolio demonstrating expertise in VR/AR experience design, including case studies of shipped projects.
- Proficiency with design and prototyping tools relevant to VR/AR (e.g., Unity, Unreal Engine, Adobe Creative Suite, Figma, Blender).
- Deep understanding of human-computer interaction (HCI) principles for immersive environments.
- Knowledge of spatial computing, 3D modeling, and real-time rendering pipelines.
- Excellent visual design skills and an understanding of aesthetics in virtual environments.
- Strong communication, collaboration, and presentation skills.
- Ability to think critically and solve complex design problems.
- Experience with user research methodologies and usability testing for VR/AR.
Lead VR/AR Experience Designer
Posted 8 days ago
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Remote Lead VR/AR Experience Designer
Posted 8 days ago
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Remote Lead VR/AR Content Artist
Posted 8 days ago
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Lead Immersive Experience Designer - VR/AR
Posted 8 days ago
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Responsibilities:
- Conceptualize, design, and prototype innovative VR/AR experiences from initial idea to final delivery.
- Develop detailed design documentation, including user flows, storyboards, wireframes, and interaction models.
- Collaborate with 3D artists and developers to ensure the creative vision is realized within technical constraints.
- Define and implement user interaction principles and best practices for immersive environments.
- Conduct user research and usability testing to gather feedback and iterate on designs.
- Lead design reviews and provide constructive feedback to the creative and development teams.
- Stay abreast of the latest trends and technologies in VR, AR, and interactive media.
- Contribute to the development of proprietary tools and workflows for immersive design.
- Present design concepts and project updates to stakeholders and leadership.
- Mentor and guide junior designers, fostering a collaborative and innovative design culture.
- Ensure a high level of aesthetic quality and emotional impact in all created experiences.
- Work closely with producers to manage design scope, timelines, and deliverables.
- Champion the user experience throughout the entire development lifecycle.
- Explore and experiment with new forms of interactive storytelling and spatial computing.
- Contribute to the strategic direction of the company's immersive content portfolio.
Qualifications:
- Bachelor's or Master's degree in Interactive Design, Game Design, HCI, Fine Arts, or a related field.
- 5+ years of professional experience in designing interactive experiences, with a significant focus on VR/AR development.
- A strong portfolio showcasing exceptional VR/AR projects and innovative interaction design.
- Proficiency in industry-standard design tools such as Unity or Unreal Engine, and 3D modeling software.
- Deep understanding of user psychology and interaction design principles for immersive platforms.
- Experience with prototyping tools and user testing methodologies.
- Excellent communication, collaboration, and presentation skills.
- Ability to lead and inspire a creative team in a remote setting.
- Passion for storytelling, art, and emerging technologies.
- Familiarity with current VR/AR hardware and software ecosystems.
- Experience with performance optimization for real-time rendering is a plus.