108 Gaming Industry jobs in Indonesia
Senior Game Designer, Level Design
Posted 8 days ago
Job Viewed
Job Description
Responsibilities:
- Design and implement detailed, engaging, and balanced game levels from concept to completion.
- Develop level layouts, gameplay flow, encounters, puzzles, and scripting sequences that align with the overall game design vision.
- Collaborate with narrative designers to ensure levels effectively support the game's story and lore.
- Work closely with artists to define the visual style and environmental aesthetics of levels, ensuring a cohesive look and feel.
- Partner with programmers to implement level-specific mechanics, systems, and interactive elements.
- Iterate on level designs based on playtesting feedback, internal reviews, and analytical data.
- Utilize game engines and level editing tools (e.g., Unity, Unreal Engine, proprietary tools) to build and refine levels.
- Document level design concepts, specifications, and requirements clearly.
- Mentor junior level designers, providing guidance and feedback to foster their growth.
- Contribute to the overall game design process, offering creative input and solutions to design challenges.
- Stay abreast of industry trends and best practices in game design and level creation.
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in game design, with a significant focus on level design for PC or console games.
- A strong portfolio showcasing innovative and well-executed game levels across various genres.
- Proficiency with modern game engines (e.g., Unity, Unreal Engine) and their respective level editing tools.
- Solid understanding of game design principles, including pacing, difficulty curves, player psychology, and environmental storytelling.
- Experience with scripting languages (e.g., C#, Lua, Blueprint) is a plus.
- Excellent spatial reasoning and problem-solving skills.
- Strong communication, collaboration, and interpersonal skills.
- Ability to work effectively in a remote, collaborative team environment and manage multiple tasks.
- Passion for gaming and a deep understanding of player motivations.
Senior Animator - Game Development
Posted 8 days ago
Job Viewed
Job Description
Multimedia Artist - Game Development
Posted 8 days ago
Job Viewed
Job Description
Responsibilities:
- Create high-quality 2D and 3D art assets, including characters, environments, props, and UI elements.
- Develop visually compelling animations and visual effects that align with the game's artistic direction.
- Work closely with game designers and programmers to integrate art assets seamlessly into the game engine.
- Iterate on art assets based on feedback from the art director and team members.
- Optimize art assets for performance and efficiency within the game engine.
- Maintain a consistent art style across all project assets.
- Collaborate effectively with other artists and team members in a hybrid work environment.
- Research and stay updated on the latest trends and technologies in game art and design.
- Contribute to the overall visual identity and aesthetic of the game.
- Troubleshoot and resolve art-related technical issues.
- Proven experience as a Multimedia Artist, Game Artist, or similar role, with a strong portfolio showcasing game art skills.
- Proficiency in industry-standard 2D and 3D art software (e.g., Maya, 3ds Max, Blender, ZBrush, Substance Painter).
- Experience with game engines such as Unity or Unreal Engine.
- Strong understanding of art principles, including composition, color theory, and lighting.
- Ability to create assets in various styles, from realistic to stylized.
- Excellent animation skills, including character rigging and keyframe animation.
- Experience with visual effects creation.
- Strong communication and collaboration skills, comfortable working in a hybrid setting.
- Ability to manage time effectively and meet project deadlines.
- Familiarity with the creative industries in Samarinda, East Kalimantan, ID .
Lead Artist - Game Development
Posted 8 days ago
Job Viewed
Job Description
Responsibilities:
- Establish and communicate the overall artistic style and visual direction for game projects.
- Lead, inspire, and mentor a team of 2D and 3D artists, providing clear guidance and feedback.
- Oversee the creation of all visual assets, including character models, environments, UI elements, and effects.
- Collaborate closely with game designers, programmers, and producers to ensure artistic vision aligns with gameplay and technical requirements.
- Develop and maintain art style guides and documentation.
- Conduct art reviews and provide constructive criticism to ensure quality and consistency.
- Manage the art asset pipeline, ensuring efficient workflow and timely delivery.
- Stay current with industry trends, tools, and techniques in game art and development.
- Contribute to the art asset creation process where needed, demonstrating strong artistic skills.
- Promote a positive and collaborative team culture within the art department.
Qualifications:
- Proven experience as a Lead Artist or Senior Artist in the game development industry, with a portfolio showcasing exceptional artistic quality and leadership.
- Expertise in 2D/3D art creation tools (e.g., Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, Unity/Unreal Engine).
- Strong understanding of art principles, including composition, color theory, lighting, and anatomy.
- Excellent leadership, communication, and interpersonal skills.
- Experience in mentoring and managing art teams.
- Ability to translate conceptual ideas into tangible visual elements.
- Strong problem-solving skills and the ability to adapt to changing project requirements.
- Experience with game engines like Unity or Unreal Engine is essential.
- A keen eye for detail and a passion for creating immersive gaming experiences.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
Lead Animator - Game Development
Posted 8 days ago
Job Viewed
Job Description
Responsibilities:
- Lead and mentor a team of animators, providing art direction and constructive feedback.
- Develop and implement animation pipelines and workflows.
- Create high-quality 2D or 3D character and environmental animations, depending on project needs.
- Collaborate closely with game designers, art directors, and programmers to achieve the desired visual and gameplay experience.
- Establish and maintain animation quality standards across all projects.
- Animate key characters and scenes, setting the benchmark for the team.
- Troubleshoot animation-related issues and implement solutions.
- Stay current with the latest animation techniques, software, and industry trends.
- Manage animation assets and ensure efficient integration into the game engine.
- Contribute to the overall artistic vision and success of our games.
- Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent industry experience.
- Minimum of 7 years of experience in game animation, with at least 2 years in a leadership or senior role.
- Expertise in industry-standard animation software (e.g., Maya, 3ds Max, Blender, Spine).
- Strong understanding of animation principles, including timing, spacing, and weight.
- Experience with game engines such as Unity or Unreal Engine.
- Excellent understanding of character rigging and skeletal animation.
- Proficiency in visual storytelling and conveying emotion through animation.
- Strong communication, collaboration, and leadership skills.
- Ability to provide clear and actionable feedback to a remote team.
- A strong portfolio showcasing exceptional animation work is essential.
Remote Senior Game Writer - Narrative Design
Posted 8 days ago
Job Viewed
Job Description
Key Responsibilities:
- Develop and write original storylines, character arcs, and world lore for video games across various genres.
- Craft engaging and authentic dialogue for characters, ensuring consistency in voice and tone.
- Write descriptive text for quests, item descriptions, tutorials, and in-game lore entries.
- Collaborate closely with game designers, artists, and directors to ensure narrative coherence and integration with gameplay mechanics.
- Create detailed narrative design documents, including plot outlines, character bibles, and script breakdowns.
- Iterate on narrative elements based on feedback from playtesting and internal reviews.
- Maintain a high standard of quality for all written content, ensuring grammatical accuracy, stylistic consistency, and emotional impact.
- Contribute to the overall creative vision of the game by offering innovative narrative ideas.
- Manage multiple writing tasks simultaneously and deliver high-quality content on schedule.
- Participate actively in remote team meetings and contribute to a positive and collaborative work atmosphere.
- Bachelor's degree in English, Creative Writing, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience as a writer in the video game industry, with a strong portfolio demonstrating narrative design and writing skills.
- Proven ability to create complex characters, engaging plots, and rich world-building.
- Exceptional command of English grammar, style, and storytelling techniques.
- Familiarity with game development pipelines and collaborative tools (e.g., Git, Jira, Confluence).
- Experience writing dialogue and branching narratives is highly desirable.
- A deep understanding and appreciation for various game genres and storytelling mediums.
- Excellent communication and interpersonal skills, with the ability to provide and receive constructive feedback remotely.
- Self-disciplined, organized, and able to work independently in a remote setting.
- Passion for creating immersive and memorable gaming experiences.
Senior Digital Artist - Game Development
Posted today
Job Viewed
Job Description
Responsibilities:
- Conceptualize and create high-quality 2D and/or 3D art assets for video games, including characters, environments, props, and UI elements.
- Develop detailed textures, materials, and shaders to enhance visual fidelity.
- Optimize art assets for performance and memory constraints across various platforms.
- Collaborate with game designers and level artists to create immersive and visually compelling game environments.
- Work closely with character artists and animators to ensure seamless integration of assets.
- Interpret art direction and style guides to maintain artistic consistency throughout the project.
- Participate in art reviews and provide constructive feedback to other team members.
- Stay updated on the latest trends and technologies in game art and development.
- Troubleshoot and resolve art-related issues during the development pipeline.
- Contribute to the overall artistic vision and aesthetic of the game.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience as a Digital Artist in the game industry.
- Strong portfolio demonstrating expertise in game art creation (characters, environments, props).
- Proficiency in industry-standard 3D modeling and texturing software (e.g., Maya, 3ds Max, ZBrush, Substance Painter/Designer, Photoshop).
- Understanding of game engines (e.g., Unity, Unreal Engine) and their art pipelines.
- Knowledge of PBR workflows and material creation.
- Excellent artistic fundamentals, including composition, color theory, and form.
- Ability to work effectively in a hybrid environment, balancing remote and on-site responsibilities.
- Strong communication and teamwork skills.
- Ability to adapt to different art styles and project requirements.
Be The First To Know
About the latest Gaming industry Jobs in Indonesia !
Senior Digital Artist - Game Development
Posted 1 day ago
Job Viewed
Job Description
Key Responsibilities:
- Conceptualize, design, and create high-quality 2D and 3D game assets, including characters, environments, props, and UI elements.
- Develop and maintain a consistent art style and visual direction across the game.
- Collaborate closely with game designers, animators, and engineers to ensure artistic vision aligns with gameplay mechanics and technical requirements.
- Utilize industry-standard software such as Maya, 3ds Max, Blender, ZBrush, Substance Painter, and Photoshop to produce assets.
- Optimize assets for performance and memory usage on target platforms.
- Mentor and provide constructive feedback to junior and mid-level artists.
- Lead artistic critiques and contribute to art pipeline development and best practices.
- Stay abreast of emerging art trends, technologies, and techniques in the game development industry.
- Ensure assets meet technical specifications and artistic quality benchmarks.
- Contribute to the overall creative vision and innovation of the game.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in digital art for video games, with a strong portfolio showcasing your work.
- Expert proficiency in 2D and 3D art creation software (e.g., Maya, 3ds Max, Blender, ZBrush, Substance Painter, Photoshop).
- Demonstrated experience in creating compelling characters, environments, or visual effects.
- Strong understanding of art fundamentals, including anatomy, color theory, composition, and lighting.
- Experience with game engines such as Unreal Engine or Unity is highly desirable.
- Ability to work effectively in a remote, collaborative team environment.
- Excellent communication, leadership, and problem-solving skills.
- Experience mentoring junior artists and leading artistic initiatives.
- A passion for video games and a keen eye for visual storytelling.
This remote role offers a competitive salary, comprehensive benefits, and the chance to leave your mark on exciting new gaming experiences. If you are a talented artist ready to push creative boundaries, we encourage you to apply.
Senior 3D Animator - Game Development
Posted 1 day ago
Job Viewed
Job Description
Responsibilities:
- Create high-quality 3D character and environment animations for video games.
- Animate for various game mechanics, including locomotion, combat, cinematics, and UI.
- Clean up and refine motion capture data.
- Collaborate with design and art teams to define animation styles and requirements.
- Mentor and provide feedback to junior animators.
- Develop and maintain animation systems and tools.
- Ensure animation assets integrate seamlessly into the game engine.
- Stay current with animation techniques and game development technologies.
- Contribute to the overall artistic vision and quality of the game.
- Proven experience as a Senior 3D Animator in the video game industry.
- Strong portfolio demonstrating expertise in character animation, keyframing, and Mocap cleanup.
- Proficiency in Maya, Blender, or similar 3D animation software.
- Experience with Unreal Engine or Unity.
- Solid understanding of animation principles, anatomy, and physics.
- Experience with rigging and character setup is a plus.
- Excellent problem-solving and communication skills.
- Ability to work effectively in a remote, team-oriented environment.
- Passion for video games and game development.
Senior Concept Artist - Game Development
Posted 3 days ago
Job Viewed
Job Description
Responsibilities:
- Create high-quality concept art for characters, environments, props, vehicles, and UI elements.
- Develop and explore diverse visual styles and moods to meet project requirements.
- Collaborate closely with the Art Director and Game Director to establish and maintain the game's art direction.
- Produce detailed sketches, illustrations, and paintings that communicate design ideas effectively.
- Work with 3D modelers and animators to ensure concept art translates accurately into the game engine.
- Contribute to brainstorming sessions and provide creative input throughout the development process.
- Research and gather visual references to inform design decisions.
- Maintain a strong understanding of current trends in game art and concept design.
- Mentor junior concept artists and provide constructive feedback.
- Ensure all artwork adheres to the established art style and technical requirements of the project.
Qualifications:
- Proven experience as a Concept Artist in the game industry, with a portfolio showcasing exceptional work.
- Strong proficiency in digital painting software such as Photoshop, Procreate, or similar.
- Excellent understanding of anatomy, perspective, color theory, composition, and form.
- Ability to create compelling designs across various genres and styles.
- Experience with 3D software (e.g., ZBrush, Blender, Maya) is a plus.
- Strong traditional art foundation is highly desirable.
- Excellent communication and collaboration skills.
- Ability to work effectively in a team environment and receive constructive criticism.
- Passion for video games and a keen eye for detail.
- Bachelor's degree in Fine Arts, Illustration, or a related field, or equivalent professional experience.
This is an exciting opportunity to contribute to cutting-edge game projects within a vibrant and collaborative studio environment. Join a passionate team dedicated to creating unforgettable gaming experiences. This role requires working on-site at our client's studio located in Bandar Lampung, Lampung, ID .